//
//  GameStateShowLayer.h
//  AngerDragon
//
//  Created by gaotime_macbook_2 on 11-12-6.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

/// 这一层 保存着在屏幕上不动的状态信息
@interface ScreenGameInfoShowLayer : CCLayer {

}

/// 单例
+ (ScreenGameInfoShowLayer *) sharedScreenGameInfoShowLayer;
@end
